AI Insights · Timothy · April 2023
Top Down Games Performance in Brazil for Q1 2023
In Q1 2023, the top 5 top-down games in Brazil showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a breakdown of the trends observed for each game.
In the first quarter of 2023, the top 5 top-down games in Brazil exhibited diverse trends in downloads, revenue, and active user engagement, as per the data from Sensor Tower. Here’s a detailed look at their performance:
League of Legends: Wild Rift by Riot Games saw a notable fluctuation in its weekly revenue, peaking at around $161K in mid-January before settling to approximately $74K by the end of March. Weekly downloads for the game hovered around the 32K to 40K mark throughout the quarter. The game also experienced a gradual decline in its weekly active users, starting from 589.6K at the beginning of January and ending at around 497.7K in late March.
Praia Bingo: Bingo Online from Pipa Studios showed a consistent weekly revenue, averaging between $75K to $97K. However, its weekly downloads witnessed a downward trend, starting from about 8K at the beginning of January to just under 4.5K towards the end of March. The game's active user base also decreased steadily from 12.9K to approximately 8.7K during the quarter.
Diablo Immortal by Blizzard Entertainment experienced a substantial peak in weekly revenue in mid-January at around $125K, before settling to approximately $75K by the end of March. Weekly downloads showed an upward trend towards the end of the quarter, reaching around 16.5K in the last week of March. The game’s active user base remained relatively stable, fluctuating between 118.2K and 142.5K.
Supercell’s Brawl Stars faced a significant drop in weekly revenue from $202K at the end of December to about $55K by late March. Weekly downloads also decreased from 151.3K to around 59K over the same period. The number of active users followed a similar downward trend, falling from 3.5M to approximately 2.2M by the end of the quarter.
Lastly, Mobile Legends: Bang Bang by Shanghai Moonton Technology displayed a steady revenue pattern, ranging from $65K to $91K weekly. The game saw a notable peak in downloads in mid-February with approximately 119K, before stabilizing around 60K towards the end of March. The weekly active users for the game remained relatively stable, with a slight increase mid-quarter, peaking at around 1.26M in mid-February.
For more detailed insights and data trends, visit Sensor Tower.